Program information

Unlock your creativity and develop your technical skills with our Game Art AAS degree program, designed to equip you with the knowledge and skills to produce 3D game art and animation while preparing you for freelance opportunities or transfer to a bachelor's degree program.

The curriculum begins with a focus on core principles of 3D art, visual development, and foundational artistic skills. In the second year, you will deepen your expertise by applying techniques to game asset creation, character development, and environment design, while also preparing for professional practice through capstone projects and portfolio development.

The Game Art curriculum is designed for students aiming for careers in 3D modeling, character development, and environment design.

See semester-by-semester degree plan.

Game Art 3D ModelAdam Naresky
Game Art 3D ModelOlivia Griggs
Game Art 3D ModelAdam Naresky
Game Art 3D ModelParker Lawrence
Game Art 3D ModelAdam Naresky
Game Art 3D ModelOlivia Griggs
Game Art 3D ModelAdam Naresky

Transfer options:

  • Alfred University
  • SUNY Oswego
  • SUNY Fredonia
  • SUNY Polytechnic Institute

Career opportunities:

  • 3D artist
  • Character artist
  • Concept artist
  • Environment modeler
  • Modeler
  • Video game designer

Contact us to learn more!

Todd Behrendt, Dean 
Email: tbehrendt@mvcc.edu
Phone: 315-792-5409